STEAL AN EMPLOYEE / EMPLOYEES

Keep the hire that improves your office.

Judge a new employee after training and reveal. Compare actual income in the same time unit, then give your limited desk space to the better earner.

Grab → train → reveal → hire

The official description makes the reveal a distinct step after the escape. In Bax’s run, employees have training timers and a Hire action before they start work. Some later hires take several minutes; one reported timer is seven minutes.

A glowing appearance or long training time is not a guaranteed income figure. Wait for the actual result before deciding which current worker to remove. Paid training skips appear in the video, but waiting remains an option.

Rarity: what is actually established

Label / groupSource boundaryDecision to make
LegendaryExplicitly named in the official reveal descriptionInspect the revealed employee and displayed income.
Secret, Mythic, DivineExplicitly named as hunt targets in the official descriptionLook for current availability and compare the actual reward.
Rookie, Pro, Skilled, Expert, EliteLabels spoken in the creator playthroughUseful video context; this is not a complete ordered rarity table.
The official description does not publish drop chances, the complete rarity order or fixed income multipliers. We do not assign invented percentages or S-tier rankings.

Income examples from the playthrough

Employee / contextReported incomeWhat to compare
Greta87 cash per secondAn early worker example, not a fixed rate for every Greta.
Silus Robin (caption spelling)850 cash; the spoken line omits the time unitCheck the game panel before comparing to per-second figures.
Marcus / gold-dealer stage20,000 cash; the spoken line omits the time unitDo not multiply by 60 without confirming the unit.
Jin / Axiom stage400,000 cash per secondA late-run example; boosts and updates may change your result.

Make a fair replacement comparison

  1. Wait until the new hire is fully revealed. Record the new and old worker’s displayed rates.
  2. Convert both to the same time unit. A per-minute number cannot be compared directly with a per-second number.
  3. If you have a free desk, use it. If all desks are full, replace the lowest earner only when the new rate is better under the same conditions.
  4. Check the office total after the change. Keep training and speed spending separate from the actual desk-income improvement.

Worked example: one occupied desk

Example arithmetic, not a game stat: an old worker earns 60 cash per second and a new worker earns 90 cash per second. Replacing the old worker adds 30 cash per second, or 1,800 per active earning minute. Adding a new desk instead would add the full 90 per second if the old worker stayed.

Use the office planner with your own rates and purchase price when you need a saving-time estimate. The planner does not predict the rarity of your next hire.

Source note · September 21, 2026

Mechanics: official Roblox description. Progression examples: Bax’s September 19, 2026 playthrough, read through its automatic captions. Figures are recorded examples, not independently tested live requirements.

Source details and editorial limits →